

Free Lives and Devolver Digital's over-the-top physics-driven VR gladiator brawler where players wield bending blades, warhammers, and bows in a cartoonish Roman colosseum.
GORN is a physics-driven VR gladiator action and simulation brawler developed by Free Lives and published by Devolver Digital. Originally launched in Early Access in July 2017 before its full 1.0 release on SteamVR on July 18, 2019—and later released on the Meta Horizon Store and PlayStation Store—the game places players in a cartoonish Roman colosseum to entertain an emperor and his cheering crowd.
Wobbly Physics Arena Combat
Built around a fully physics-driven combat engine, GORN turns every arena bout into slapstick chaos. Weapons bend, flex, and carry momentum based on how fast you swing your arms in room-scale VR. Players progress through tiered arena floors, unlocking an arsenal that ranges from swords, maces, warhammers, and throwing knives to giant two-handed greatswords, bows, nunchucks, and wrist-mounted claws.
Key Features
- Champion Boss Fights: Each arena floor culminates in a themed boss spectacle with unique hazards, armor mechanics, and unlockable gauntlets.
- Endless and Custom Arena Modes: Configure gravity, enemy size, weapon loadouts, and game rules in the dungeon hub, or test your endurance against nonstop waves of gladiators.
- Local Party Mode on PC: On PC VR, extra players can join on the same computer using gamepads to control arena combatants against the VR gladiator.
- Broad Headset Support: Playable on PC VR headsets including the Valve Index, standalone Meta Quest 3, Meta Quest 3S, and Meta Quest 2, as well as PlayStation VR and PlayStation VR2.














