

Wolves in the Walls is a 40-minute interactive VR story based on the Neil Gaiman and Dave McKean book, where you help a girl named Lucy find the wolves.
Wolves in the Walls is an interactive story in the media and video category from Fable Studio, Inc., adapted from the book by Neil Gaiman and Dave McKean. You meet Lucy, an eight-year-old who is sure wolves live inside the walls of her house, even though her family is not convinced. It was released on the Meta Horizon Store on November 19, 2020.
What you can do
Odd things keep happening at home: Mom's jam goes missing, Brother's video games glitch, and howling drowns out Dad's music. Lucy wants to warn everyone and asks for your help, and the story turns on whether you believe her.
Your role is hands-on but light:
- Take photographs to collect proof.
- Look for clues with a magnifying glass.
- Protect Lucy's pig puppet.
The whole piece lasts roughly 40 minutes, so it works as a single evening's story rather than a long game. The store page notes that it won a 2019 Primetime Emmy in the interactive media innovation category, and Lucy also has an Instagram account for fans who want more of her world.
Comfort
Meta rates Wolves in the Walls as comfortable for most people. It supports seated, standing and room-scale play, and you can use Touch controllers.
Platforms and what to know before buying
- Price: $8.99 on the Meta Horizon Store.
- Headsets: Meta Quest 3, Meta Quest 3S, Meta Quest Pro and Meta Quest 2, plus the original Meta Quest.
- Internet: not required to play.
- Ads: no in-app ads.
- Early access: no.
- Languages: English.
- Age rating: 7+.









